Gif Art and beyond: From “low-tech art” to “slightly less low-tech art”

2015 was a good year for me. I had more commissions and art jobs than any previous year and things are looking pretty good for 2016 too. Looking back at my visual art, 2015 looks like the year I transitioned from low tech (watercolors, pens, inks) into a much more digital style. Particularly, 2015 was when I dived into original gif art. This is mostly due to my love of an art program called Hexels Pro, which allows you create art with pixels, hexels, or triangular shaped brushes called trixels.

When I first got into trixel art, I shared this post with some of my early favorites (including the fireplace gif that kind of sent me down this route), but I thought it would be cool to round up some of my favorite pieces this year. If you want to see more, you can always check out my Giphy artist page.

from Deconstructing Mondrian

A Back To The Future illustration for Torque Magazine

Some fan art for Rayssa Leal

A piece created using Apple’s new color palette.

Trixel Pleasures
A trixel tribute to Joy Division that I designed for a shirt.

And finally here are a bunch of pieces from Sweet Ride, an iOS game I’m building with friends that entirely uses trixel art.

Sweet Ride wallpaper

That’s it for the recap. Just a heads up, I’m available for hire if you ever need some gif art or anything similar. This year I’ve created art for several clients including Beck, Giphy, and more. Just drop me a line.






One response to “Gif Art and beyond: From “low-tech art” to “slightly less low-tech art”

  1. […] Gif Art and beyond: From “low-tech art” to “slightly less low-tech art” […]

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