Like I said, I’ve been kicking out some jams for Sweet Ride and I’m really digging them. I started out wanting to go for a more chiptune sound (even more chip sounding than my actual chiptunes), but that just wasn’t working. So I dug up my SK-1 and started sampling some circuit bent electronics, which I re-arranged in Reason into… this stuff. Not sure if it’s electro-pop, or what, but it’s highly reminiscent of my old hip hop production, which also used lots of toy keyboards and circuit bending. 3 of these tracks were made in Reason, one of them was produced entirely on a Gameboy using Nanoloop.
Next up on the game is better level assets (right now we are just using the same wooden boxes for everything) and adding some frictionless physics to the board, which really add to the hard-to-control-floaty-thing feeling.