WordPress 4.8 came out last week and it’s full of all sorts of new widgets. I get to make a weekly WordPress comic for Torque Magazine, so this week I drew up a feature request for WordPress version 4.8.1
The WordPress widget spinner post originally appeared on Torque, where you can see my weekly WordPress news videos and cartoons.
Last week, I wrote an exhaustive list of weird things to do in San Francisco. We ended up going to most of things on that list and I wanted to share some highlights here.
Chirps Chips touts eating bugs as a sustainable alternative to meat. To promote their brand, they put together an event called The World’s Largest Nachos and invited bug-eating enthusiasts to partake. They also had a bug petting zoo, which was easily the highlight of our day. The zoo was filled with hissing cockroaches, stink beetles, scarabs, and other bugs that you could handle and interact with. It was awesome!
The folks at 80 Level have recently published an interview with me about my process for creating 2D animations and game art with Hexels Pro. I’ve blogged a lot of my Hexels Pro “trixel art” here before, but this article is the most in depth I’ve ever gotten about the techniques behind that art.
If you live in SF, please feel free to hit me up if you have any Hexels Pro questions. OMG, here’s a snippet:
I usually start with a very small and simple sketch, then jump into Hexels Pro and get started in their trixels mode. There’s a template I use to start most new projects that is simply called “Trixels” and has a 48×48 grid. I then shrink the grid down to a much smaller size, like 10×10 and start working out my image there using just a few distinctly different colors that I’ll end up switching later. I know I’m going to go into higher detail later, but I really like to start in a very “low-resolution” kind of mindsight. If I can make a dope image there, then I know it’s going to look good later.
It’s my 40th birthday! So I thought I’d make a comic about the best birthday preset I’ve ever received. Based on a true story (obviously).