I’m back from a short trip to Chicago, where I had a blast shooting interviews at WordCamp for Publishers. While I was there, I noticed the city’s official flag could be seen everywhere. Shirts, bumper stickers, hats, coffee cups, tattoos, etc. Chicago’s flag, some blue bars with 4 red stars, is simple and iconic. San Francisco’s flag, on the other hand, is a hot mess of unnecessary text, yellow on white graphics, and too much going on.
Just for shiggles I decided to take a stab at redesigning our city’s flag using trixels (like pixel art, but with triangles).
If I were to critique my own flag, I’d say it too is unnecessarily busy. I’d love to try again. I’d also like to try some new ideas that having nothing to do with the old flag, but I think the phoenix imagery is a great idea for an SF flag.
For more info on flag design, check out this fantastic talk by Roman Mars about the simple rules that make for good flag design.
The folks at 80 Level have recently published an interview with me about my process for creating 2D animations and game art with Hexels Pro. I’ve blogged a lot of my Hexels Pro “trixel art” here before, but this article is the most in depth I’ve ever gotten about the techniques behind that art.
If you live in SF, please feel free to hit me up if you have any Hexels Pro questions. OMG, here’s a snippet:
I usually start with a very small and simple sketch, then jump into Hexels Pro and get started in their trixels mode. There’s a template I use to start most new projects that is simply called “Trixels” and has a 48×48 grid. I then shrink the grid down to a much smaller size, like 10×10 and start working out my image there using just a few distinctly different colors that I’ll end up switching later. I know I’m going to go into higher detail later, but I really like to start in a very “low-resolution” kind of mindsight. If I can make a dope image there, then I know it’s going to look good later.
I’ve been emailing all my friends about all of the cool shit happening in the Mission tonight, so I figured I’d should round it up in a blog post too. There’s usually plenty of fun stuff happening, but tonight seems to be extra packed with nerdy goodness.
Project: Pimento at the Rite Spot
One of my favorite lounge bands, Project: Pimento, is performing a pay-what-you-want show at The Rite Spot from 9-11:15pm. They cover lounge and jazz classics and feature an amazing theremin player. We loved their last set at the Rite Spot and HIGHLY recommend checking this show out tonight. I even made a flier to promote it.
Retro-Tech at Oddball Cinema
Oddball Cinema shows great collections of vintage 16mm and 35mm films. Tonight’s theme is all about high tech computing of days gone by. Plenty of futuristic short films, documentary, and animations. Including Compute-Her Baby, Signal Syntax, and Micro World (featuring Shatner). Tickets are $10 and this show might sell out early. Show starts at 8, so get there by 7:30… then stop by the Rite Spot afterwards!
Rick Lucey’s art opening at Mission Comics
I met Rick many years back through the SF Cartoonist Conspiracy. I love his work, particularly is old-school Kirby-esque super hero stuff. I even hired him to create the art for my upcoming Lonely Dungeon game. He’s doing an art opening at Mission Comic’s tonight from 6-9pm. So get there early, then head to Oddball Cinema, then hit up the Rite Spot. You can do this, San Francisco!
Avery Burke at The Temporarium
Avery is member of Corpus Callusum and owner of The Temporarium (our favorite tiny little coffee shop over on 22nd and Guerrero). He’s putting together an acoustic show tonight in his tiny space, which might be packed, but worth it. I really dig his solo ep from last year, Songs For Lisa. Tonight’s show at the Temporarium is 3 acoustic sets by local performers and runs from 7-10pm. I made a flier for this show too.
Avery Burke is performing an acoustic set next Friday inside of The Temporarium, his new coffee shop on 22nd and Guerrero St. It sounds like a fun night and I’m looking forward to hearing Anakiarana and Banty Hen. Full details for the how are here.
I made a flier for the show using Hexels Pro, the Nixin font, and a used candy bar wrapper from Dandelion Chocolate. Although I love the crispness of trixel art, I usually like to add a little extra texture on top just to spice it up. I’d been hoping to use that wrapper for sometime now and happy I finally had a chance to sneak it in.