The folks at 80 Level have recently published an interview with me about my process for creating 2D animations and game art with Hexels Pro. I’ve blogged a lot of my Hexels Pro “trixel art” here before, but this article is the most in depth I’ve ever gotten about the techniques behind that art.
If you live in SF, please feel free to hit me up if you have any Hexels Pro questions. OMG, here’s a snippet:
I usually start with a very small and simple sketch, then jump into Hexels Pro and get started in their trixels mode. There’s a template I use to start most new projects that is simply called “Trixels” and has a 48×48 grid. I then shrink the grid down to a much smaller size, like 10×10 and start working out my image there using just a few distinctly different colors that I’ll end up switching later. I know I’m going to go into higher detail later, but I really like to start in a very “low-resolution” kind of mindsight. If I can make a dope image there, then I know it’s going to look good later.
Remember GeoCities? I don’t.
I mean, I’ve heard of GeoCities, but I didn’t really get online until 2000, and even then I was primarily just visiting the same 3 yo-yo bulletin boards. The only thing I knew about GeoCities was that it was that place with all the terrible gifs.
The Internet Archive recently launched GifCities, an online search engine to find archived gifs from old GeoCities sites. Feeling nostalgic, I thought it’d be interesting browse those yo-yo gifs and share some favorites here.
The folks at Giphy have been killing it this year and I’ve really enjoyed having my own artist page where I can share all my original animated GIFs. Recently, Giphy has started displaying the total views for each GIF, so I thought it would be fun to go through and pick out my 10 most popular GIFs on Giphy.
Created with Trixel art, then glitched using pixel sorting techniques.
In honor of Bob Moog’s birthday.
An original concept design for our Sweet Ride video game. We later replaced the pizza with a donut. …
I had a great time hanging out at the downtown Apple Store in San Francisco today, talking about experimental iPhone photography and apps. Thanks to everyone who came out. It’s kind of cool to think my weird little talk might be the last presentation they ever have in that store (the new shop is opening real soon).
As promised, I’m going to share the apps and my full slides from today’s talk for anyone to reference. If I missed anything, please let me know in the comments and I’ll update the list: …