Posted on December 1, 2019
I’ve been working on KnifeTank: The Shüffling for years, but this weekend I sat down and finalized all of the game art so I could order my last batch of prototypes before the game goes on Kickstarter in January.
These changes include easier to read numbers and higher contrast UI, 4 brand new tanks (!), a 4 player mode (!!), and finalized rules.
You can follow the game’s progress on @KnifeTank on Twitter. Here’s a little secret, I’ll be selling a couple of copies of test-versions of the game this week. Follow @knifetank to find out when those are available and thanks for your support!
Posted on November 24, 2019
It’s been a busy couple of weeks and I’m feeling really productive. I’ve started recording a new album, finishing up my KnifeTank card game, and I’ve been developing a 2 minute long yo-yo freestyle for some possible contest in the future.
Waiting For An Earthquake
The album I’m working on is called “Waiting For An Earthquake”. All of the music for WFAE was produced on a Gameboy using Nanoloop, with my singing on top of it. Most of it was written 4-5 years ago, but some songs are still in the process of being created. I’m not sure when the album will be done, but I’d say we are about halfway done recording. Here is a rough demo of the title track:
KnifeTank: The Shüffling
KnifeTank is a card game for two or four players. I’m crazy proud of it and can’t wait to get my first board game printed. You can follow the progress on Twitter at @knifetank.
My latest yo-yo obsession has been using a responsive yo-yo for freehand play. I recently shared a short video that shows this combo in action:
And I’ve shared a longer video that teaches the basics of responsive-freehand yo-yoing:
Posted on November 6, 2019
For practice, I decided to try my hand at creating an animated text-art version of Muybridge’s running horse photos. This is the end result.
The ASCII art was hand placed in Monodraw, a great Mac app for creating text art. The first thing I often do when creating ASCII art is to pick a specific part of the image that is important to me, then use that component to determine the scale of the finished piece. In this case, I wanted the rider’s head to be a “O” shape. Once I had that figured out, I knew how large everything else would be in relation. I eyeballed the first photo for reference to create my initial frame, then just copied that text and made changes to it for each following frame.
Here is the original work: