Tag: mission comics

  • Another 24 Hour Comic Day finished… now what?

    Another 24 Hour Comic Day finished… now what?

    I spent yet another weekend making my twelfth 24 Hour Comic Book for 24hr Comic Book Day 2017. The usual goal is to make a 24 page comic in 24 consecutive hours, but this year I decided to make a bunch of mini-comics instead. I managed to get 8 finished during the 24 hour period…

  • “Dealing With It” art show in SF this weekend

    Dealing With It is an upcoming art show that asks artists how they deal with shitty situations. For my piece, “Shipped”, I decided to refer to how I had a hundred of my custom made Game Boy carts disappear in the US Customs warehouse in NYC… and how I felt nearly a year later when…

  • Gocco karma

    Gocco karma

    That time I jumped out of bed because I checked my RSS feed an saw someone had left a Gocco printer and supplies a couple blocks away. Yes! — Doctor Popular (@DocPop) June 28, 2013 Thanks to some Craigslist luck, I scored a few extra bulbs and screens for my Gocco printer. Already sitting a…

  • “Space” a 24 hour comic made with BIC pens, finally available for you!

    I’ve been so great-full for the crew at Emanata for making a platform for me to easily release my comics on. My newest release, “Space“, is a 24 hour comic I made at Mission Comics in 2010. I fully intended on printing the comic, but it required color printing… and that’s a pain… and… oh,…

  • Boof! now available through Emanata

    Boof!, a 24 hour comic I created a few years back, is now available on the awesome Emanata app! Check it out on your iPhone, iPad, or on the web here. Boof was a big stretch for me on several levels. After years of making funny shit, I wanted to try my hand at making…

  • “Spider” music video/art show!

    I’m so proud to finally post the music video for “Spider“, the first single off of my upcoming album Beeps and Smudges. Creating this video has been an interesting process… I had the idea of telling a story at an art show because I thought it would be easier than learning how to animate. Turns…