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Tag: trixel

  • My process for 2D animations and game art with Hexels Pro.

    My process for 2D animations and game art with Hexels Pro.

    The folks at 80 Level have recently published an interview with me about my process for creating 2D animations and game art with Hexels Pro. I’ve blogged a lot of my Hexels Pro “trixel art” here before, but this article is the most in depth I’ve ever gotten about the techniques behind that art. If […]

  • Sweet Ride update: Donuts, Cassette Tapes, and More

    It’s been a while since I’ve shared some of our progress on Sweet Ride, so here’s a quick update. First off, here’s some recent in game footage: Some of those recent changes include New camera angle- we brought the camera closer to the board with a wider field of view. The end result should help […]

  • Happy Birthday, Bob Moog!

    In honor of what would have been Bob Moog’s 82nd birthday, I made this trixel art using Hexels Pro. This is based on a classic promotional shot of Bob from 1975. I shared this on r/synthesizers and had some folks asking for higher res versions. So I’ve uploaded a few, feel free to use these […]

  • Playtesting a new game with label paper and a cheap deck of cards

    Playtesting a new game with label paper and a cheap deck of cards

    I started working on a new card game on Thursday afternoon and had a playable prototype by the end of the day. The game is called ROM and it’s a fun twist on the classic Memory game, but with power ups and other strategies. I created the art in Hexels Pro, doing my normal trixel […]