Tag: unity
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Sweet Ride update #2
Sweet Ride is an endless skate game I’m making with some friends. You can see all previous updates here. I’ve been busy redoing the street scene and creating a bunch of new assets and obstacles. I’m working with trixel art and usually do all my designing in one overly busy street scene. I decided to […]
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Grand Theft Auto: Valencia St
I’ve been spending a lot of time checking out various gaming engines lately and happened upon this screen shot and thought “Hey, that’s across the street from Zeitgeist… where that fire was!”